These are not hypothetical examples. They are SSS translations of object-level compatibility fixes published by MOMW Patches, plus two fixes from alvazir's various patches. The original projects discovered the conflicts and published the reference IDs, coordinates, and intended changes. DreamWeave is translating that work into SSS YAML.
The ready-to-copy modules are in Examples/Compatibility/MOMW/ and Examples/Compatibility/Alvazir/. They are optional examples, not automatic compatibility behavior. Install a module only when the named source mods are installed.
From MOMW Patches
The MOMW Patches repository is MIT-licensed. We preserve attribution here: Modding-OpenMW contributors supplied the compatibility research and patch data; SSS supplies the translation.
| Original patch | SSS translation | Result |
|---|---|---|
| 06 Cutting Room Floor + BCoM | Examples/Compatibility/MOMW/CuttingRoomFloor_BCOM_FarasChest.yaml | Replaces a one-shot PositionCell MWScript with one declarative teleport rule. |
| 22 BCoM + QCVL | Examples/Compatibility/MOMW/BCOM_QCVL_Elayne.yaml | Moves the scripted QCVL NPC out of a wall. |
| 46 Bitter Coast Waterway | Examples/Compatibility/MOMW/BitterCoastWaterway_CliffFix.yaml | Moves three exact rocks and disables one tree. |
| 66 Repopulated Morrowind × The Wolverine Hall | Examples/Compatibility/MOMW/RepopulatedMorrowind_WolverineHall.yaml | Disables one reference and relocates two NPCs. |
| 73 Dungeon Details Grotto Fix | Examples/Compatibility/MOMW/DungeonDetails_GrottoSeamFix.yaml | Relocates five exact cave-cliff references. |
| 76 Little Landscape Path to Pelagiad | Examples/Compatibility/MOMW/LittleLandscape_PathToPelagiad.yaml | Moves one cliff across an exterior-cell boundary. |
| 78 Little Landscape Foyada of Sharp Teeth | Examples/Compatibility/MOMW/LittleLandscape_FoyadaSharpTeeth.yaml | Moves vanilla and plugin references and disables one vanilla tree. |
| 81 Odai River Upper Overhaul | Examples/Compatibility/MOMW/OdaiRiverUpper_StatueRemover.yaml | Disables two exact statues. |
| 82 Immersive Mournhold | Examples/Compatibility/MOMW/ImmersiveMournhold_CornerTowers.yaml | Collapses a 422-line exported patch into three exact-reference rules. |
| 89 BCoM × Immersive Imperial Skirt | Examples/Compatibility/MOMW/BCOM_ImmersiveImperialSkirt.yaml | Moves the skirt vendor NPC from the void. |
Other published examples
The alvazir source collection documents these two translations:
Examples/Compatibility/Alvazir/PopulatedVvardenfell_BalmoraWaterworks.yamlmoves NPC1hlaalunpc35to the published Balmora Waterworks coordinates.Examples/Compatibility/Alvazir/ValitysBitterCoast_TwinLamps.yamldisables refNum361from the published Vality's Bitter Coast addon in exterior cell(-6, -7).
SSS content_file_target is intentionally close to the source patch vocabulary: it combines the originating content file with that file's local reference number. TES3 ObjIdx and the OpenMW local reference number are the same targeting idea here; this is why the tree and statue removals do not need a fragile record-ID guess.
Attribution
The MOMW translation index and alvazir translation index contain the source attribution and module tables. SSS does not claim the original compatibility research.
Reading moved references in MOMW exports
In a MOMW export, Cell.grid identifies the source cell where the original reference must be found. moved_cell identifies the destination cell. SSS conditions target the source cell; teleport.cell targets the destination.