Toolactive
add-vanilla-refs
Adds the vanilla references a plugin's cells lost back from the masters, a Jess package and command in Luau.
- stable
- 0.1.0
- requires
- 2
- used by
- 2
Toolactive
Adds the vanilla references a plugin's cells lost back from the masters, a Jess package and command in Luau.
Modactive
Turn-based Combat For Morrowind!
Modactive
Replacement icons for skills, spells, and stats inspired by Bethesda's original art style.
Modactive
Lights that know what time it is. Candles gutter, lanterns dim in storms, and every flame in Vvardenfell follows the hour.
Modactive
Dark Souls 1-inspired combat system for OpenMW
Modactive
Mantling and Climbing for OpenMW (0.49)
Toolactive
OpenMW Lua tooling, context-aware annotations, and the OpenMW-Lua engineering field manual.
Libraryactive
Compression research for Jess and l3i: interoperable Luau codecs, pure and hybrid, measured against the native @dream/bytes bindings.
at codecs-lab
Modactive
Get Lost for OpenMW! Hide your map and feel the pain.
Libraryactive
DOOM's game simulation in Luau, for Jess: WAD reading, the renderer, demos, saves and netgames. Ships no IWAD; bring a legally obtained WAD.
Modactive
Visual rings, amulets, belts, and other miscellaneous effect items for OpenMW.
Toolactive
Inspects, extracts, creates and updates Bethesda BSA and BA2 archives over dream-archive, as a Jess package and command in Luau.
Libraryactive
Byte-first normalized virtual resource paths: one spelling for every asset lookup in DreamWeave and OpenMW-style tools.
at dream-path
Libraryactive
Renderer-agnostic 3D scene and world presentation storage for Jess, a Luau package.
at dream-scene
Libraryactive
A CPU rasterizer for 2D triangle meshes and egui frames. It writes premultiplied RGBA8 into a buffer you own, and the same draw calls give the same bytes on every platform.
Libraryactive
Read, extract and write Bethesda BSA and BA2 archives, from Morrowind to Starfield, as a Jess package in Luau.
Toolactive
OPERATION: BUILD SOMETHING, DreamWeave's recruitment posters, drawn by Jess in JSL from their copy, two logos and installed fonts.
Toolactive
The DreamWeave Mod Template's build tool: validates, builds, releases and records a DreamWeave site's projects, through jess.
Toolactive
The static site generator every DreamWeave site, and Jess's own documentation, is built with.
Asset packactive
Every template, stylesheet, font, image and script a DreamWeave site is presented with, as one Jess package.
Libraryactive
Relational views over TES3 plugins, NIF models and an OpenMW VFS for JessQL: the adapter, with no engine semantics of its own.
Modactive
Fargoth may take his revenge upon weak adventurers. Are you prepared to face his wrath?
Modactive
A community tagging standard for Morrowind records and cells. Tags dungeons, items, NPCs, ingredients, civic spaces, and more. Built as a dependency for mods like Static Switching System.
Modactive
A shared OpenMW-Lua utility layer built from reusable code proven across multiple mods.
Modactive
OpenMW Zooming, with high degrees of interoperability.
Modactive
View distance manager implemented in OpenMW-Lua to maximize framerate *and* viewing distance whenever possible.
Modactive
Ridiculous playable baskets mod for OpenMW. Implements a whole basket-focused character controller with gravity and friction.
Modactive
Mimics for OpenMW, inspired by Dark Souls, based on concit's Mimic assets.
Toolactive
Merges a plugin's objects and topics into its master, deleted records removed, as a Jess command in Luau.
Toolactive
Merges the landscape of a load order into one plugin, heights and textures reconciled the way OpenMW reads them, as a Jess command in Luau.
at merged-lands
Modactive
Monochrome UI supplement is, well... a monochrome UI supplement.
Toolactiveprogram
Build Morrowind levels in TrenchBroom: a brush compiler, lightmapper and NIF-to-TrenchBroom importer for OpenMW.
at Morrobroom
Toolactive
Checks the NIF models of a mod against the VFS they load from, naming what is missing, misnamed or malformed, as a Jess command in Luau.
at nif-assets
Libraryactive
Read, compose and write OpenMW's openmw.cfg chains, as a Jess package in Luau.
Libraryactive
A load order's content files, opened in order through esm: which file each entry resolves to, its masters, and what failed, as a Jess package in Luau.
Toolactive
Imports a Morrowind.ini into an OpenMW configuration the way openmw-iniimporter does, byte for byte, as a Jess command in Luau.
Libraryactive
An OpenMW installation, opened: its configuration chain, its virtual file system and its content list, with activation and saving, as a Jess package in Luau.
Libraryactive
A workbench over OpenMW data on Jess: plugins, saves, models and the VFS, queried through JessQL, in Luau.
Modactive
Mount and ride any creature in OpenMW, with full AI support!
Toolactive
Checks the assets a plugin refers to against the VFS, naming what OpenMW would refuse, drop or miss, as a Jess command in Luau.
Modactive
Streamlined version of UI Modes, focused on simplified menu interactions.
Libraryactive
A pure-Luau port of RecastNavigation and Detour for Jess: navmesh building and pathfinding with no C or C++ ABI.
at recast-luau
Toolactive
Generate a plugin that retunes every light in your OpenMW load order: color, radius, duration and flicker, from one command.
at S3LightFixes
Modactive
Modern music management for OpenMW, inspired by MUSE and Dynamic Music.
Modactive
Replacement OpenMW UI experiment with a prototype player inventory window.
Modactive
Lightweight, combat-aware autosave management with optional rest and cell change saves.
Modactive
Collection of shaders developed by S3ctor for OpenMW.
Libraryactive
St4sh graphics and build scripts for Jess: the Morrowind UI generator, H3 artwork and chrome tools, COD3X generators and the atlas utility, over magick.
Modactive
Replacement map for StarWind supporting either base OpenMW 0.51 or [Stanislaw's paper map mod](https://www.nexusmods.com/morrowind/mods/58059).
Modactive
Reproducible Definitive Starwind builds with recursive master decoupling, audited dialogue behavior, and a validated Star_Data/Starwind split.
Modactive
Assets for Starwind PVP mode inspired by testman's old tes3mp deathmatch script.
Modactive
Make patches and replacers for OpenMW using only YAML files!
Modactive
Lock on. Stay on. Dark Souls 1-inspired targeting for the modern outlander.
Modactive
Stylized HUD replacement for OpenMW featuring a Tribunal Hand or Diablo-Style health bars!
Libraryactive
A tiny OpenMW Lua library that wakes your script at dusk, at dawn, or on the hour.
Toolactive
Reads, strips and repairs Morrowind and OpenMW saves, verified in memory before anything is written, as a Jess package and command in Luau.
at tes3-saves
Modactive
Toolgun is a port of the eponymous swiss-army-revolver from Garry's Mod, purpose built for OpenMW.
Modactive
OpenMW reimplementation of MWSE's Cosmetic Overrides.
Modactive
Streamlined version of UI Modes, focused on simplified menu interactions.
Libraryactive
OpenMW's virtual file system as a Jess package in Luau: provider stacks, conflict and provenance reports, locks and materialization.
at vfstool
Modactive
Give filled soul gems distinct visuals in OpenMW with four selectable or randomized styles, including support for black soul gems.