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Morrobroom

Build Morrowind levels in TrenchBroom: a brush compiler, lightmapper and NIF-to-TrenchBroom importer for OpenMW.

Indexed from Morrobroom. Project metadata is published by the project's own site; AsHyAmS indexes that claim.

stable · current
1.0.0 2026-09-29
development
1.0.1-dev.0 2026-09-29
Runs on
Windows x86_64
Runs on
macOS aarch64
Runs on
macOS x86_64
Runs on
Linux x86_64
License
AGPL-3.0
Versioning
numeric

01Dependencies

From the current release, stable 1.0.0.

The current release declares no relationships.

02Used by

Current releases of indexed projects that point here, by id or through a capability.

Nothing indexed points here.

03Compatibility

As the publisher declares it for the current release. This index claims nothing further.

Platforms
Windows x86_64, macOS aarch64, macOS x86_64, Linux x86_64

04Releases

2 releases, newest first. Yanked and deprecated releases stay listed.

  1. 1.0.1-dev.0 developmenthead 2026-09-29

    Windows x86_64macOS aarch64macOS x86_64Linux x86_64 source d89dd4c65475

    morrobroom-Windows-X64.zip 10.2 MiB · program · Windows x86_64
    Verify · sha256 c7842a44d2ac…2d49c894 · 1 source
    SHA-256
    c7842a44d2acf748d335b014c2d75955c1d8938f652e82ca0fa954c42d49c894
    Size
    10645790 bytes
    Media type
    application/zip
    publisher
    https://github.com/DreamWeave-MP/Morrobroom/releases/download/development/morrobroom-Windows-X64.zip

    The digest is the publisher's claim, recorded in its manifest. This index did not download the archive. Check it yourself: sha256sum morrobroom-Windows-X64.zip must print the digest above. This is a program, not game data: unpack it where you want it, and never into a game's data directories.

    morrobroom-macOS-ARM64.zip 10.3 MiB · program · macOS aarch64
    Verify · sha256 2c296d23d423…708c1d6f · 1 source
    SHA-256
    2c296d23d423687e18a230bd1eba41cbc0500a752dcb3818f3ff26a0708c1d6f
    Size
    10756209 bytes
    Media type
    application/zip
    publisher
    https://github.com/DreamWeave-MP/Morrobroom/releases/download/development/morrobroom-macOS-ARM64.zip

    The digest is the publisher's claim, recorded in its manifest. This index did not download the archive. Check it yourself: sha256sum morrobroom-macOS-ARM64.zip must print the digest above. This is a program, not game data: unpack it where you want it, and never into a game's data directories.

    morrobroom-macOS-X64.zip 10.4 MiB · program · macOS x86_64
    Verify · sha256 8355d4888ec7…e5694680 · 1 source
    SHA-256
    8355d4888ec743664fd2cc8dbad0fad4062e32abc2506d15456210c6e5694680
    Size
    10904325 bytes
    Media type
    application/zip
    publisher
    https://github.com/DreamWeave-MP/Morrobroom/releases/download/development/morrobroom-macOS-X64.zip

    The digest is the publisher's claim, recorded in its manifest. This index did not download the archive. Check it yourself: sha256sum morrobroom-macOS-X64.zip must print the digest above. This is a program, not game data: unpack it where you want it, and never into a game's data directories.

    morrobroom-Linux-X64.zip 10.5 MiB · program · Linux x86_64
    Verify · sha256 d422eb9df421…47766b55 · 1 source
    SHA-256
    d422eb9df4217fec8dee95736b6f5f35866cbb2ecfb649e1be2267de47766b55
    Size
    11034353 bytes
    Media type
    application/zip
    publisher
    https://github.com/DreamWeave-MP/Morrobroom/releases/download/development/morrobroom-Linux-X64.zip

    The digest is the publisher's claim, recorded in its manifest. This index did not download the archive. Check it yourself: sha256sum morrobroom-Linux-X64.zip must print the digest above. This is a program, not game data: unpack it where you want it, and never into a game's data directories.

  2. 1.0.0 stablecurrent 2026-09-29

    First release: compile TrenchBroom maps into Morrowind content for OpenMW.

    Publisher's notes

    Added

    • Compile Valve 220 maps into NIF meshes and a TES3 plugin, with brush-built statics, activators, containers, items, armor, clothing, lights and leveled lists.
    • Bake static lighting into lightmaps that OpenMW loads without an engine patch.
    • Author NIF materials, alpha, texturing, scrolling and oscillating UVs, billboards in all four Morrowind modes, sort nodes and collision roots from TrenchBroom.
    • Smooth-shade faces with the Smooth Shading surface flag, in groups set by each face's Value.
    • Generate a TrenchBroom entity catalog from an OpenMW load order, sized in map units, and place its records as references.
    • Reverse-compile visual NIF geometry into editable maps with nif2map, billboard modes included.

    Known issues

    • nif_fx_fire and the VFX catalog are editor previews: placing one builds nothing yet.
    • nif2map does not read oscillating UV animation back: it reports the controller and imports the geometry without it.

    Windows x86_64macOS aarch64macOS x86_64Linux x86_64 source 18276268c2ec · tag 1.0.0

    morrobroom-Windows-X64.zip 10.2 MiB · program · Windows x86_64
    Verify · sha256 b4c1afdf7d7d…ceb6b9bb · 1 source
    SHA-256
    b4c1afdf7d7dd6cceedb7005ce5cd5c54e40e16fb21c4a3e71f97ebdceb6b9bb
    Size
    10646329 bytes
    Media type
    application/zip
    publisher
    https://github.com/DreamWeave-MP/Morrobroom/releases/download/1.0.0/morrobroom-Windows-X64.zip

    The digest is the publisher's claim, recorded in its manifest. This index did not download the archive. Check it yourself: sha256sum morrobroom-Windows-X64.zip must print the digest above. This is a program, not game data: unpack it where you want it, and never into a game's data directories.

    morrobroom-macOS-ARM64.zip 10.3 MiB · program · macOS aarch64
    Verify · sha256 878ebb63aed7…f6e1dd9f · 1 source
    SHA-256
    878ebb63aed71756820f2a2b7d9632951221b8e3472e95f250caf503f6e1dd9f
    Size
    10754355 bytes
    Media type
    application/zip
    publisher
    https://github.com/DreamWeave-MP/Morrobroom/releases/download/1.0.0/morrobroom-macOS-ARM64.zip

    The digest is the publisher's claim, recorded in its manifest. This index did not download the archive. Check it yourself: sha256sum morrobroom-macOS-ARM64.zip must print the digest above. This is a program, not game data: unpack it where you want it, and never into a game's data directories.

    morrobroom-macOS-X64.zip 10.4 MiB · program · macOS x86_64
    Verify · sha256 5b38a748bf70…9a062e92 · 1 source
    SHA-256
    5b38a748bf70454b6afb86ae4d751ce262d2b8052696bc14d17851919a062e92
    Size
    10901639 bytes
    Media type
    application/zip
    publisher
    https://github.com/DreamWeave-MP/Morrobroom/releases/download/1.0.0/morrobroom-macOS-X64.zip

    The digest is the publisher's claim, recorded in its manifest. This index did not download the archive. Check it yourself: sha256sum morrobroom-macOS-X64.zip must print the digest above. This is a program, not game data: unpack it where you want it, and never into a game's data directories.

    morrobroom-Linux-X64.zip 10.5 MiB · program · Linux x86_64
    Verify · sha256 4f2977afb2b6…39ae28ae · 1 source
    SHA-256
    4f2977afb2b668660b5601011c70c853a144cf98c22621452cee58aa39ae28ae
    Size
    11032973 bytes
    Media type
    application/zip
    publisher
    https://github.com/DreamWeave-MP/Morrobroom/releases/download/1.0.0/morrobroom-Linux-X64.zip

    The digest is the publisher's claim, recorded in its manifest. This index did not download the archive. Check it yourself: sha256sum morrobroom-Linux-X64.zip must print the digest above. This is a program, not game data: unpack it where you want it, and never into a game's data directories.

07Observed changes

What this index saw change in this claim's manifest.

  1. first observed observed

08People

  • maintainerDreamWeave
  • VFX Meshbank, the source of the VFX catalog's editor previewsKurpulio