Examples are starting points, not substitutes for the API reference. Read the PlaylistEnvironment first for the bindings available to playlist files, then read the linked reference page when changing a field or composing rules.
- Contextual Combat Playlist — target types and reusable combat lookup data.
- Presence-Based Playlist — object records, types, and content files.
- Compound Context Playlist — combine several state and rule predicates.
- Fallback and Priority — priority ordering and fallback selection.
- Interface Control — register, inspect, and observe playback externally.
- Custom Death Track — select, test, persist, and reset death audio.
Contextual Combat Playlist
A combat playlist that narrows its target and keeps its lookup data reusable.
Presence-Based Playlist
Select music from the objects and content files found around the player.
Compound Context Playlist
Combine location, weather, presence, and combat state without making the callback opaque.
Fallback and Priority
Let a specific playlist yield to a known backup without duplicating its tracks.
Interface Control
Register a playlist and inspect playback from another player script.
Custom Death Track
Install, test, persist, and restore a custom death-track selection.