Cod3xDocs
guide

Tooling

Cod3x, LuaLS, source-diving, profiling, and agent-facing engineering constraints.

OpenMW Lua gets dramatically easier when the editor knows the engine surface and the engineer knows how to verify it.

Cod3x tooling is deliberately part of the field manual rather than a separate download with no methodology attached.

Use Testing OpenMW Lua to choose the right layer for pure logic, context/tooling checks, in-game integration, and performance harnesses.

Use Source-Diving Workflow to establish facts, Coding Agents for the short operational contract, and So You Want To Code With AI? for the larger discipline: give the machine a map, sources, constraints, and a proof burden.