dream-ini --ini <FILE> [--cfg <FILE>] [--output <FILE>|--in-place] [options]
dream-ini --generate-completion <SHELL>
dream-ini --generate-manpage
dream-ini install-launcher
With no arguments at all, the desktop and PortMaster builds open the GUI instead.
Paths are always given with options: dream-ini Morrowind.ini openmw.cfg is an error, not an
import.
Files#
| Option | Meaning |
|---|---|
-i, --ini <FILE> | The Morrowind.ini to import. Required for an import. |
-c, --cfg <FILE> | The openmw.cfg to start from. Read first; written only with --in-place. Without it, the import starts from an empty cfg. |
-o, --output <FILE> | Write the result to FILE. |
-w, --in-place | Write the result back to the --cfg file. Needs --cfg; not with --output. |
With neither --output nor --in-place, the result goes to standard output and nothing is
written. Writing the cfg covers what each mode keeps of the cfg.
What to import#
| Option | Meaning |
|---|---|
-g, --game-files | Import the .esm and .esp files in [Game Files] as the load order. Off by default. |
-f, --fonts | Import the three [Fonts] settings, Morrowind’s bitmap fonts. Off by default. |
-n, --no-archives | Do not import [Archives]; leave fallback-archive= as it is. |
-e, --encoding <ENCODING> | win1250, win1251 or win1252. Decodes the INI and is written as encoding=. Default: the cfg’s, else win1252. |
-d, --data <DIR> | A folder to search for content and archives before any other. One folder. |
What an import does has what each key becomes and the search order.
Settings to set#
Each replaces the setting in the output cfg and is written as given. None of them is searched for files.
| Option | Sets |
|---|---|
-l, --data-local <DIR> | data-local=, OpenMW’s highest-priority data folder |
-r, --resources <DIR> | resources=, the engine’s own resources. Point it only at OpenMW’s |
-u, --user-data <DIR> | user-data=, where OpenMW keeps saves, screenshots and the navmesh cache |
Output and help#
| Option | Meaning |
|---|---|
-v, --verbose | Also report each content file found, with its modification time, and each archive. |
-C, --generate-completion <SHELL> | Print a completion script for bash, zsh, fish, powershell or elvish. Takes no other option. |
-M, --generate-manpage | Print the manual page, in roff. Takes no other option. |
-h, --help | Print help. |
-V, --version | Print dream-ini and the version. |
dream-ini -C bash > ~/.local/share/bash-completion/completions/dream-ini
dream-ini -M > ~/.local/share/man/man1/dream-ini.1install-launcher#
dream-ini install-launcher
Adds Dream INI to your application menu, for the current user, pointing at the dream-ini you ran.
Move the program afterwards and run it again.
| System | Writes |
|---|---|
| Linux | applications/io.github.DreamWeave-MP.dream-ini.desktop and icons/hicolor/512x512/apps/io.github.DreamWeave-MP.dream-ini.png, under $XDG_DATA_HOME when it is an absolute path, else ~/.local/share |
| Windows | Dream INI.lnk in %APPDATA%\Microsoft\Windows\Start Menu\Programs, and its icon in %APPDATA%\Dream INI\logo.ico |
| macOS, Android | Nothing: an error says the platform is not supported |
It prints the two paths it wrote.
Messages#
In a preview, standard output is the cfg and nothing else. Progress messages go to standard
error, as load ini file: ... and one line per event; warnings go to standard error as
Warning: .... When writing a file, progress messages go to standard output instead, ending with
write to: .... Errors are ERROR: ... on standard error.
| Message | Meaning |
|---|---|
adding data directory used to resolve content files: DIR | DIR gets a data= line |
adding data directory used to resolve fallback archives: DIR | The same, for an archive |
content file: PATH timestamp = (SECONDS) | With --verbose: a content file and its modification time |
archive: PATH | With --verbose: an archive |
Warning: GameFile entry not found: FILE. Later GameFile entries were not imported. | The load order stops at FILE |
Warning: ignored empty value for key 'KEY'. | An INI line with nothing after = |
Warning: ini file wrongly formatted (LINE). Line ignored. | A section line with no ] |
Exit codes#
| Code | When |
|---|---|
0 | Success, warnings or not |
1 | The import failed: an archive not found, an unsupported encoding, a file that cannot be read or written. Nothing was written |
2 | The command line is wrong: an unknown option, a missing value, --in-place without --cfg, --output with --in-place |
253 | The --ini file does not exist. OpenMW’s importer returns the same |
Examples#
# Preview the settings and archives an INI would add to a new cfg.
dream-ini --ini Morrowind.ini
# Import everything, load order included, into your cfg.
dream-ini --ini Morrowind.ini --cfg openmw.cfg --game-files --in-place
# Write a separate cfg, searching another Data Files first.
dream-ini --ini Morrowind.ini --game-files --data "/games/Morrowind/Data Files" --output imported.cfg
# A Russian install.
dream-ini --ini Morrowind.ini --cfg openmw.cfg --encoding win1251 --in-place
# Point OpenMW at a portable layout.
dream-ini --ini Morrowind.ini --cfg openmw.cfg -l local-data -u user-data --in-place