At a glance#
| Journal | SW_BuryThem |
| Category | Side Quests |
| Journal entries | 4 |
| Completion branches | 1 |
| Starts by | Speak with Saul in Dantooine, Ballast and ask about burials. |
| Key locations | Dantooine, Ballast, Dantooine, Dantari Wilds |
| Key characters | Saul |
Walkthrough#
1. Speak with Saul in Dantooine, Ballast and ask about burials#
Speak with Saul in Dantooine, Ballast and ask about burials.
Expected journal update — index 5: I spoke with Saul outside of Ballast. He needs assistance due to the dangers of the Dantooine wilderness lately with burying some of his friends. He would like me to carry them to the burial site in the Dantari Wilds.
2. Reach Dantooine, Dantari Wilds and allow the scripted event to complete#
The records expose more than one way to reach this journal update:
- Reach Dantooine, Dantari Wilds and allow the scripted event to complete.
- Speak with Saul in Dantooine, Ballast.
Expected journal update — index 10: The bodies of Alec, Misael, and Rhys have been buried. I should return to Saul to let him know the burial rites have been completed.
3. Speak with Saul in Dantooine, Ballast and ask about burials — Finished#
Speak with Saul in Dantooine, Ballast and ask about burials.
Expected journal update — index 15: Saul was grateful for my assistance with burying his fellow farmers. In return he told me that there was a hidden jedi temple in a cave that can be found in the hunting grounds on Dantooine.
Outcome: this journal entry is marked as a finished branch.
Endings & branches#
The journal has one explicit finished state at index 15:
Saul was grateful for my assistance with burying his fellow farmers. In return he told me that there was a hidden jedi temple in a cave that can be found in the hunting grounds on Dantooine.
Characters & locations#
Characters directly tied to quest dialogue:
- Saul (
SW_HumanFarmerBuryGiver) —Dantooine, Ballast
Locations implicated by actor/object placement or explicit travel:
- Dantooine, Ballast
- Dantooine, Dantari Wilds
Technical / QA reference
Journal ID: SW_BuryThem
Generated category: Side Quests
Journal entries: 4
Exact journal progression
| Index | State | Journal text | Direct setters found |
|---|---|---|---|
| 5 | — | I spoke with Saul outside of Ballast. He needs assistance due to the dangers of the Dantooine wilderness lately with burying some of his friends. He would like me to carry them to the burial site in the Dantari Wilds. | 1 |
| 10 | — | The bodies of Alec, Misael, and Rhys have been buried. I should return to Saul to let him know the burial rites have been completed. | 4 |
| 15 | Finished | Saul was grateful for my assistance with burying his fellow farmers. In return he told me that there was a hidden jedi temple in a cave that can be found in the hunting grounds on Dantooine. | 1 |
Record-level trigger map
Stage 5
I spoke with Saul outside of Ballast. He needs assistance due to the dangers of the Dantooine wilderness lately with burying some of his friends. He would like me to carry them to the burial site in the Dantari Wilds.
How this stage is set:
- Dialogue INFO
12868326252192916235under topic burials; speaker Saul (SW_HumanFarmerBuryGiver). locations:Dantooine, Ballast. conditions: Function/Choice Equal 1. response: “Thank you, stranger. We have all the material we need here, it’s custom for the one performing the burying ritual to wrap the bodies, as you will be setting them to rest. When you enter the Dantari Wilds, you’ll find the burial site at the far end of the region from the Dantari stronghold.”.
Journal SW_BuryThem 5Stage 10
The bodies of Alec, Misael, and Rhys have been buried. I should return to Saul to let him know the burial rites have been completed.
How this stage is set:
- Script
SW_GraveScript1. attached to Activator Grave Stick (SW_GraveStick1); placed inDantooine, Dantari Wilds.
If ( SW_Grave3->Enabled ==1 )
If ( DoGrave == 0 )
Journal SW_BuryThem 10
Set DoGrave to 1
Endif
- Script
SW_GraveScript2. attached to Activator Grave Stick (SW_GraveStick2); placed inDantooine, Dantari Wilds.
If ( SW_Grave3->Enabled ==1 )
If ( DoGrave == 0 )
Journal SW_BuryThem 10
Set DoGrave to 1
Endif
- Script
SW_GraveScript3. attached to Activator Grave Stick (SW_GraveStick3); placed inDantooine, Dantari Wilds.
If ( SW_Grave3->Enabled ==1 )
If ( DoGrave == 0 )
Journal SW_BuryThem 10
Set DoGrave to 1
Endif
- Dialogue INFO
202223109423412426under topic Greeting 7; speaker Saul (SW_HumanFarmerBuryGiver). locations:Dantooine, Ballast. conditions: JournalSW_BuryAlecEqual 10; JournalSW_BuryMisaelEqual 10; JournalSW_BuryRhysEqual 10; JournalSW_BuryThemNotEqual 10. response: “It’s one tragedy after another here on Dantooine. Working for the Lucienelle’s is slavery is what it is, and I help Danir Tal’Othas with taking care of those who live here the best I can.”.
Journal SW_BuryThem 10Stage 15 — Finished
Saul was grateful for my assistance with burying his fellow farmers. In return he told me that there was a hidden jedi temple in a cave that can be found in the hunting grounds on Dantooine.
How this stage is set:
- Dialogue INFO
20601198163573893under topic burials; speaker Saul (SW_HumanFarmerBuryGiver). locations:Dantooine, Ballast. conditions: JournalSW_BuryThemEqual 10. response: “They’ve been put to rest then? We don’t have much to give, we don’t really gain anything from work here, other than the bare necessities. I do know something that may interest an adventurer like yourself though. There is a cave in the estate’s Hunting Grounds. Inside that cave is rumored to be a secret passage to an old Jedi Temple. The people here aren’t much for gossip, so there must be some manner of merit to the rumor.”.
Journal SW_BuryThem 15Related records and locations
Dialogue speakers:
- Saul (
SW_HumanFarmerBuryGiver) —Dantooine, Ballast
Scripts that read or write this journal:
SW_GraveScript1— Activator Grave Stick (SW_GraveStick1); placed inDantooine, Dantari WildsSW_GraveScript2— Activator Grave Stick (SW_GraveStick2); placed inDantooine, Dantari WildsSW_GraveScript3— Activator Grave Stick (SW_GraveStick3); placed inDantooine, Dantari WildsSW_WrapTheBody1— Npc Alec (SW_HumanFarmerBury1); placed inDantooine, BallastSW_WrapTheBody2— Npc Misael (SW_HumanFarmerBury2); placed inDantooine, BallastSW_WrapTheBody3— Npc Rhys (SW_HumanFarmerBury3); placed inDantooine, Ballast
Items referenced by related script/result code:
- Body Bag (
SW_BodyBag) - Body Bag (
SW_BodyBag2) - Body Bag (
SW_BodyBag3)
Cells implicated by actor/object placement or explicit travel code:
Dantooine, BallastDantooine, Dantari Wilds
Journal-state readers (3 code sites)
- Script
SW_WrapTheBody1. attached to Npc Alec (SW_HumanFarmerBury1); placed inDantooine, Ballast. - Script
SW_WrapTheBody2. attached to Npc Misael (SW_HumanFarmerBury2); placed inDantooine, Ballast. - Script
SW_WrapTheBody3. attached to Npc Rhys (SW_HumanFarmerBury3); placed inDantooine, Ballast.
Generated playtest checklist
-
Start/reach the quest naturally and verify journal index
5is obtainable. -
Reach index
5: I spoke with Saul outside of Ballast. He needs assistance due to the dangers of the Dantooine wilderness latel… -
Reach index
10: The bodies of Alec, Misael, and Rhys have been buried. I should return to Saul to let him know the burial rite… -
Reach index
15(Finished): Saul was grateful for my assistance with burying his fellow farmers. In return he told me that there was a hid… - Verify any scripted reward/item transfer shown above actually occurs.
- Verify involved NPCs/objects remain present and usable after the stage transition.
- Verify no unrelated vanilla Morrowind dialogue/quest state appears during the flow.
QA console reference
Current journal state can be inspected with the OpenMW/Morrowind journal tooling for SW_BuryThem. Manually forcing journal indices is useful for diagnosis, but does not substitute for testing the scripts/dialogue that normally cause the transition.