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quest guide

Treasure of a Droid's Mind

Walkthrough and QA reference for Treasure of a Droid's Mind (SW_BensMind).

At a glance#

JournalSW_BensMind
CategorySide Quests
Journal entries5
Completion branchesNo explicit Finished marker
Starts bySpeak with B.E.N. in Manaan, Central.
Key locationsKashyyk, Boyle Research Facility, Manaan, Central
Key charactersB.E.N., Suspicious Cathar

Walkthrough#

1. Speak with B.E.N. in Manaan, Central#

Speak with B.E.N. in Manaan, Central.

Expected journal update — index 1: I have met a droid in Manaan, Central that has lost his memory, if I find it I should return to the droid and see how or why this happened in the first place.

2. Speak with B.E.N. in Manaan, Central#

Speak with B.E.N. in Manaan, Central.

Expected journal update — index 5: I found the Cathar that was holding the key to Flint’s treasure. He said it is guarded by a dangerous beast that he has seen with his own eyes. He doesn’t know where Flint stored the creature and treasure, but he was told to remember this; You’ll find me in the dune sea. But you’ll need this note to unlock me. The Tw’ileks won’t flee. Near the Japor Tree.

Known item transfer: 1 × Treasure Clue 1 (SW_BenMap).

3. Speak with B.E.N. in Manaan, Central#

Speak with B.E.N. in Manaan, Central.

Expected journal update — index 5: I gave B.E.N. his memory back and he gave to me a clue to some treasure his master was chasing after.

Known item transfer: 1 × Treasure Clue 1 (SW_BenMap).

4. Allow the scripted event handled by SW_ReadBen to complete#

The records expose more than one way to reach this journal update:

  • Allow the scripted event handled by SW_ReadBen to complete.
  • Speak with B.E.N. in Manaan, Central.

Expected journal update — index 7: The clue reads; I speak to no one in this shaded boil. I’m waiting for Flint’s life to spoil. I have his key waiting for you to attain. Hidden within, my magnificent mane.

Known item transfer: 1 × Treasure Clue 1 (SW_BenMap).

Known rewards & item transfers#

The following player-directed item transfers are visible in the parsed quest scripts/dialogue results. Playtest may reveal additional indirect rewards.

  • 1 × Treasure Clue 1 (SW_BenMap)

Characters & locations#

Characters directly tied to quest dialogue:

  • B.E.N. (SW_Ben) — Manaan, Central
  • Suspicious Cathar (SW_BenCathar) — Kashyyk, Boyle Research Facility

Locations implicated by actor/object placement or explicit travel:

  • Kashyyk, Boyle Research Facility
  • Manaan, Central
Technical / QA reference

Journal ID: SW_BensMind Generated category: Side Quests Journal entries: 5

Exact journal progression

IndexStateJournal textDirect setters found
1—I have met a droid in Manaan, Central that has lost his memory, if I find it I should return to the droid and see how or why this happened in the first place.1
5—I found the Cathar that was holding the key to Flint’s treasure. He said it is guarded by a dangerous beast that he has seen with his own eyes. He doesn’t know where Flint stored the creature and treasure, but he was told to remember this;

You’ll find me in the dune sea.

But you’ll need this note to unlock me.

The Tw’ileks won’t flee.

Near the Japor Tree.
1
5—I gave B.E.N. his memory back and he gave to me a clue to some treasure his master was chasing after.1
7—The clue reads;

I speak to no one in this shaded boil.

I’m waiting for Flint’s life to spoil.

I have his key waiting for you to attain.

Hidden within, my magnificent mane.
2

Record-level trigger map

Stage 1

I have met a droid in Manaan, Central that has lost his memory, if I find it I should return to the droid and see how or why this happened in the first place.

How this stage is set:

  • Dialogue INFO 1434911786128557927 under topic Greeting 7; speaker B.E.N. (SW_Ben). locations: Manaan, Central. conditions: Journal SW_BensMind Equal 0. response: “Calculating, checking information, rechecking. I am sorry, but it seems I have lost, my mind. If you could find it that would be fantastic. But you see I can’t, checking information, rechecking, I can’t remember what happened to it.”.
Journal SW_BensMind 1

Stage 5

I found the Cathar that was holding the key to Flint’s treasure. He said it is guarded by a dangerous beast that he has seen with his own eyes. He doesn’t know where Flint stored the creature and treasure, but he was told to remember this; You’ll find me in the dune sea. But you’ll need this note to unlock me. The Tw’ileks won’t flee. Near the Japor Tree.

How this stage is set:

  • Dialogue INFO 2171670481806827080 under topic Greeting 7; speaker B.E.N. (SW_Ben). locations: Manaan, Central. conditions: Journal SW_BensMind Equal 1; Item/ItemType SW_DroidMemory GreaterEqual 1. response: “Scanning, Installing Memory.. Shutting Down for System Reboot.. My memory, thank you, stranger, I am B.E.N. Bio Extraction Navigator. I was designed to plan out extractions for criminal activities. Luckily my master was killed when we crashed into the ocean here on this planet. I don’t have much to repay you with, but I do have this clue to a treasure. Take it, I wish I could give you more.”.
player->removeitem "SW_DroidMemory", 1
Journal SW_BensMind 5
Journal SW_BensMind 7
player->additem "SW_BenMap", 1

Stage 5

I gave B.E.N. his memory back and he gave to me a clue to some treasure his master was chasing after.

How this stage is set:

  • Dialogue INFO 2171670481806827080 under topic Greeting 7; speaker B.E.N. (SW_Ben). locations: Manaan, Central. conditions: Journal SW_BensMind Equal 1; Item/ItemType SW_DroidMemory GreaterEqual 1. response: “Scanning, Installing Memory.. Shutting Down for System Reboot.. My memory, thank you, stranger, I am B.E.N. Bio Extraction Navigator. I was designed to plan out extractions for criminal activities. Luckily my master was killed when we crashed into the ocean here on this planet. I don’t have much to repay you with, but I do have this clue to a treasure. Take it, I wish I could give you more.”.
player->removeitem "SW_DroidMemory", 1
Journal SW_BensMind 5
Journal SW_BensMind 7
player->additem "SW_BenMap", 1

Stage 7

The clue reads; I speak to no one in this shaded boil. I’m waiting for Flint’s life to spoil. I have his key waiting for you to attain. Hidden within, my magnificent mane.

How this stage is set:

  • Script SW_ReadBen.
If ( OnActivate == 1 )
        If ( DoOnce == 0 )
               Journal SW_BensMind 7
            activate
            Set DoOnce to 1
  • Dialogue INFO 2171670481806827080 under topic Greeting 7; speaker B.E.N. (SW_Ben). locations: Manaan, Central. conditions: Journal SW_BensMind Equal 1; Item/ItemType SW_DroidMemory GreaterEqual 1. response: “Scanning, Installing Memory.. Shutting Down for System Reboot.. My memory, thank you, stranger, I am B.E.N. Bio Extraction Navigator. I was designed to plan out extractions for criminal activities. Luckily my master was killed when we crashed into the ocean here on this planet. I don’t have much to repay you with, but I do have this clue to a treasure. Take it, I wish I could give you more.”.
player->removeitem "SW_DroidMemory", 1
Journal SW_BensMind 5
Journal SW_BensMind 7
player->additem "SW_BenMap", 1

Dialogue speakers:

  • B.E.N. (SW_Ben) — Manaan, Central
  • Suspicious Cathar (SW_BenCathar) — Kashyyk, Boyle Research Facility

Scripts that read or write this journal:

  • SW_ReadBen

Items referenced by related script/result code:

  • Treasure Key (SW_BenKey)
  • Treasure Clue 1 (SW_BenMap)
  • Treasure Clue 1 (SW_BenMap2)
  • Droid’s Memory (SW_DroidMemory)

Cells implicated by actor/object placement or explicit travel code:

  • Kashyyk, Boyle Research Facility
  • Manaan, Central

Generated playtest checklist

  • Start/reach the quest naturally and verify journal index 1 is obtainable.
  • Reach index 1: I have met a droid in Manaan, Central that has lost his memory, if I find it I should return to the droid and …
  • Reach index 5: I found the Cathar that was holding the key to Flint’s treasure. He said it is guarded by a dangerous beast th…
  • Reach index 5: I gave B.E.N. his memory back and he gave to me a clue to some treasure his master was chasing after.
  • Reach index 7: The clue reads; I speak to no one in this shaded boil. I’m waiting for Flint’s life to spoil. I have his ke…
  • Verify any scripted reward/item transfer shown above actually occurs.
  • Verify involved NPCs/objects remain present and usable after the stage transition.
  • Verify no unrelated vanilla Morrowind dialogue/quest state appears during the flow.

QA console reference

Current journal state can be inspected with the OpenMW/Morrowind journal tooling for SW_BensMind. Manually forcing journal indices is useful for diagnosis, but does not substitute for testing the scripts/dialogue that normally cause the transition.