At a glance#
| Journal | SW_BensMind |
| Category | Side Quests |
| Journal entries | 5 |
| Completion branches | No explicit Finished marker |
| Starts by | Speak with B.E.N. in Manaan, Central. |
| Key locations | Kashyyk, Boyle Research Facility, Manaan, Central |
| Key characters | B.E.N., Suspicious Cathar |
Walkthrough#
1. Speak with B.E.N. in Manaan, Central#
Speak with B.E.N. in Manaan, Central.
Expected journal update — index 1: I have met a droid in Manaan, Central that has lost his memory, if I find it I should return to the droid and see how or why this happened in the first place.
2. Speak with B.E.N. in Manaan, Central#
Speak with B.E.N. in Manaan, Central.
Expected journal update — index 5: I found the Cathar that was holding the key to Flint’s treasure. He said it is guarded by a dangerous beast that he has seen with his own eyes. He doesn’t know where Flint stored the creature and treasure, but he was told to remember this; You’ll find me in the dune sea. But you’ll need this note to unlock me. The Tw’ileks won’t flee. Near the Japor Tree.
Known item transfer: 1 × Treasure Clue 1 (SW_BenMap).
3. Speak with B.E.N. in Manaan, Central#
Speak with B.E.N. in Manaan, Central.
Expected journal update — index 5: I gave B.E.N. his memory back and he gave to me a clue to some treasure his master was chasing after.
Known item transfer: 1 × Treasure Clue 1 (SW_BenMap).
4. Allow the scripted event handled by SW_ReadBen to complete#
The records expose more than one way to reach this journal update:
- Allow the scripted event handled by
SW_ReadBento complete. - Speak with B.E.N. in Manaan, Central.
Expected journal update — index 7: The clue reads; I speak to no one in this shaded boil. I’m waiting for Flint’s life to spoil. I have his key waiting for you to attain. Hidden within, my magnificent mane.
Known item transfer: 1 × Treasure Clue 1 (SW_BenMap).
Known rewards & item transfers#
The following player-directed item transfers are visible in the parsed quest scripts/dialogue results. Playtest may reveal additional indirect rewards.
- 1 × Treasure Clue 1 (
SW_BenMap)
Characters & locations#
Characters directly tied to quest dialogue:
- B.E.N. (
SW_Ben) —Manaan, Central - Suspicious Cathar (
SW_BenCathar) —Kashyyk, Boyle Research Facility
Locations implicated by actor/object placement or explicit travel:
- Kashyyk, Boyle Research Facility
- Manaan, Central
Technical / QA reference
Journal ID: SW_BensMind
Generated category: Side Quests
Journal entries: 5
Exact journal progression
| Index | State | Journal text | Direct setters found |
|---|---|---|---|
| 1 | — | I have met a droid in Manaan, Central that has lost his memory, if I find it I should return to the droid and see how or why this happened in the first place. | 1 |
| 5 | — | I found the Cathar that was holding the key to Flint’s treasure. He said it is guarded by a dangerous beast that he has seen with his own eyes. He doesn’t know where Flint stored the creature and treasure, but he was told to remember this; | |
You’ll find me in the dune sea. | |||
But you’ll need this note to unlock me. | |||
The Tw’ileks won’t flee. | |||
Near the Japor Tree. | 1 | ||
| 5 | — | I gave B.E.N. his memory back and he gave to me a clue to some treasure his master was chasing after. | 1 |
| 7 | — | The clue reads; | |
I speak to no one in this shaded boil. | |||
I’m waiting for Flint’s life to spoil. | |||
I have his key waiting for you to attain. | |||
Hidden within, my magnificent mane. | 2 |
Record-level trigger map
Stage 1
I have met a droid in Manaan, Central that has lost his memory, if I find it I should return to the droid and see how or why this happened in the first place.
How this stage is set:
- Dialogue INFO
1434911786128557927under topic Greeting 7; speaker B.E.N. (SW_Ben). locations:Manaan, Central. conditions: JournalSW_BensMindEqual 0. response: “Calculating, checking information, rechecking. I am sorry, but it seems I have lost, my mind. If you could find it that would be fantastic. But you see I can’t, checking information, rechecking, I can’t remember what happened to it.”.
Journal SW_BensMind 1Stage 5
I found the Cathar that was holding the key to Flint’s treasure. He said it is guarded by a dangerous beast that he has seen with his own eyes. He doesn’t know where Flint stored the creature and treasure, but he was told to remember this; You’ll find me in the dune sea. But you’ll need this note to unlock me. The Tw’ileks won’t flee. Near the Japor Tree.
How this stage is set:
- Dialogue INFO
2171670481806827080under topic Greeting 7; speaker B.E.N. (SW_Ben). locations:Manaan, Central. conditions: JournalSW_BensMindEqual 1; Item/ItemTypeSW_DroidMemoryGreaterEqual 1. response: “Scanning, Installing Memory.. Shutting Down for System Reboot.. My memory, thank you, stranger, I am B.E.N. Bio Extraction Navigator. I was designed to plan out extractions for criminal activities. Luckily my master was killed when we crashed into the ocean here on this planet. I don’t have much to repay you with, but I do have this clue to a treasure. Take it, I wish I could give you more.”.
player->removeitem "SW_DroidMemory", 1
Journal SW_BensMind 5
Journal SW_BensMind 7
player->additem "SW_BenMap", 1Stage 5
I gave B.E.N. his memory back and he gave to me a clue to some treasure his master was chasing after.
How this stage is set:
- Dialogue INFO
2171670481806827080under topic Greeting 7; speaker B.E.N. (SW_Ben). locations:Manaan, Central. conditions: JournalSW_BensMindEqual 1; Item/ItemTypeSW_DroidMemoryGreaterEqual 1. response: “Scanning, Installing Memory.. Shutting Down for System Reboot.. My memory, thank you, stranger, I am B.E.N. Bio Extraction Navigator. I was designed to plan out extractions for criminal activities. Luckily my master was killed when we crashed into the ocean here on this planet. I don’t have much to repay you with, but I do have this clue to a treasure. Take it, I wish I could give you more.”.
player->removeitem "SW_DroidMemory", 1
Journal SW_BensMind 5
Journal SW_BensMind 7
player->additem "SW_BenMap", 1Stage 7
The clue reads; I speak to no one in this shaded boil. I’m waiting for Flint’s life to spoil. I have his key waiting for you to attain. Hidden within, my magnificent mane.
How this stage is set:
- Script
SW_ReadBen.
If ( OnActivate == 1 )
If ( DoOnce == 0 )
Journal SW_BensMind 7
activate
Set DoOnce to 1
- Dialogue INFO
2171670481806827080under topic Greeting 7; speaker B.E.N. (SW_Ben). locations:Manaan, Central. conditions: JournalSW_BensMindEqual 1; Item/ItemTypeSW_DroidMemoryGreaterEqual 1. response: “Scanning, Installing Memory.. Shutting Down for System Reboot.. My memory, thank you, stranger, I am B.E.N. Bio Extraction Navigator. I was designed to plan out extractions for criminal activities. Luckily my master was killed when we crashed into the ocean here on this planet. I don’t have much to repay you with, but I do have this clue to a treasure. Take it, I wish I could give you more.”.
player->removeitem "SW_DroidMemory", 1
Journal SW_BensMind 5
Journal SW_BensMind 7
player->additem "SW_BenMap", 1Related records and locations
Dialogue speakers:
- B.E.N. (
SW_Ben) —Manaan, Central - Suspicious Cathar (
SW_BenCathar) —Kashyyk, Boyle Research Facility
Scripts that read or write this journal:
SW_ReadBen
Items referenced by related script/result code:
- Treasure Key (
SW_BenKey) - Treasure Clue 1 (
SW_BenMap) - Treasure Clue 1 (
SW_BenMap2) - Droid’s Memory (
SW_DroidMemory)
Cells implicated by actor/object placement or explicit travel code:
Kashyyk, Boyle Research FacilityManaan, Central
Generated playtest checklist
-
Start/reach the quest naturally and verify journal index
1is obtainable. -
Reach index
1: I have met a droid in Manaan, Central that has lost his memory, if I find it I should return to the droid and … -
Reach index
5: I found the Cathar that was holding the key to Flint’s treasure. He said it is guarded by a dangerous beast th… -
Reach index
5: I gave B.E.N. his memory back and he gave to me a clue to some treasure his master was chasing after. -
Reach index
7: The clue reads; I speak to no one in this shaded boil. I’m waiting for Flint’s life to spoil. I have his ke… - Verify any scripted reward/item transfer shown above actually occurs.
- Verify involved NPCs/objects remain present and usable after the stage transition.
- Verify no unrelated vanilla Morrowind dialogue/quest state appears during the flow.
QA console reference
Current journal state can be inspected with the OpenMW/Morrowind journal tooling for SW_BensMind. Manually forcing journal indices is useful for diagnosis, but does not substitute for testing the scripts/dialogue that normally cause the transition.