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Starwind R3mastered
quest guide

Chapter 1: Hired Arms on Dantooine

Walkthrough and QA reference for Chapter 1: Hired Arms on Dantooine (SW_TarisChap1-3).

At a glance#

JournalSW_TarisChap1-3
CategoryMain Quest
Journal entries5
Completion branches1
Starts bySpeak with Shade Vendas in The Outer Rim, Freighter.
Key locationsDantooine, Sea, The Outer Rim, Freighter
Key charactersShade Vendas

Walkthrough#

1. Speak with Shade Vendas in The Outer Rim, Freighter#

Speak with Shade Vendas in The Outer Rim, Freighter.

Expected journal update — index 5: Shade says we should head to Dantooine. Shade says Thegg is there hunting a rancor. I should find him and his mandalorian clan.

2. Reach Dantooine, Sea and allow the scripted event to complete#

Reach Dantooine, Sea and allow the scripted event to complete.

Expected journal update — index 10: I ran into Thegg and his clan who were killing the Rancor.

3. Allow the scripted event handled by SW_StorySceneScr6 to complete#

Allow the scripted event handled by SW_StorySceneScr6 to complete.

Expected journal update — index 15: I talked to Thegg and he is going to go speak with Shade.

4. Allow the scripted event handled by SW_StorySceneScr7 to complete — Finished#

Allow the scripted event handled by SW_StorySceneScr7 to complete.

Expected journal update — index 20: Thegg and I have met up with Shade, we should head back to Taris.

Outcome: this journal entry is marked as a finished branch.

Endings & branches#

The journal has one explicit finished state at index 20:

Thegg and I have met up with Shade, we should head back to Taris.

Characters & locations#

Characters directly tied to quest dialogue:

  • Shade Vendas (SW_ShadeFreighter) — The Outer Rim, Freighter

Locations implicated by actor/object placement or explicit travel:

  • Dantooine, Sea
  • The Outer Rim, Freighter
Technical / QA reference

Journal ID: SW_TarisChap1-3 Generated category: Main Quest Journal entries: 5

Exact journal progression

IndexStateJournal textDirect setters found
5—Shade says we should head to Dantooine. Shade says Thegg is there hunting a rancor. I should find him and his mandalorian clan.1
10—I ran into Thegg and his clan who were killing the Rancor.1
15—I talked to Thegg and he is going to go speak with Shade.1
20FinishedThegg and I have met up with Shade, we should head back to Taris.1

Record-level trigger map

Stage 5

Shade says we should head to Dantooine. Shade says Thegg is there hunting a rancor. I should find him and his mandalorian clan.

How this stage is set:

  • Dialogue INFO 855614578148873966 under topic Greeting 7; speaker Shade Vendas (SW_ShadeFreighter). locations: The Outer Rim, Freighter. response: “This ship is perfect, there’s plenty of beds, storage, a medical bay and anything we could need here for our journey, and we’re going to need the room. We need to head to Dantooine next, I have an old family friend there named Thegg who can help us get the defectors on Taris in line. He’s a Mandalorian clan leader who still has the loyalty of some seasoned warriors. The last I heard he was heading to Dantooine, we should try to catch him before he moves on. There’s a map with the coordinates in the cockpit.”.
PlaySound3D "KelliFret1"
AddTopic "Mandalorians"
Journal SW_TarisChap1-3 5

Stage 10

I ran into Thegg and his clan who were killing the Rancor.

How this stage is set:

  • Script SW_StorySceneScr5. attached to Activator SW_StorySceneRancorAct; placed in Dantooine, Sea.
If ( GetDeadCount SW_RancorMQ >= 1 )
    If ( DoRancor == 0 )
        Journal SW_TarisChap1-3 10
        SW_TheggDantooine->ForceGreeting
        Set DoRancor to 1

Stage 15

I talked to Thegg and he is going to go speak with Shade.

How this stage is set:

  • Script SW_StorySceneScr6.
If ( DoOnce == 0 )
    Journal SW_TarisChap1-3 15
    Set DoOnce to 1
Elseif ( DoOnce == 1 )

Stage 20 — Finished

Thegg and I have met up with Shade, we should head back to Taris.

How this stage is set:

  • Script SW_StorySceneScr7.
if ( SceneState == 15 )
    Journal SW_TarisChap1-3 20
    EnablePlayerControls
    set SW_RealTimeScene to 0

Dialogue speakers:

  • Shade Vendas (SW_ShadeFreighter) — The Outer Rim, Freighter

Scripts that read or write this journal:

  • SW_CantLootTheggs — Npc Thegg (SW_TheggDantooine); placed in Dantooine, Sea; Npc Mandalorian Warrior (SW_TheggFollower); placed in Dantooine, Sea; Npc Mandalorian Warrior (SW_TheggFollowerA); placed in Dantooine, Sea; Npc Mandalorian Warrior (SW_TheggFollowerB); placed in Dantooine, Sea; Npc Mandalorian Warrior (SW_TheggFollowerC); placed in Dantooine, Sea
  • SW_StoryRancorScript — Creature Rancor (SW_RancorMQ); placed in Dantooine, Sea; Creature Terentatek (SW_TerenTest)
  • SW_StorySceneScr5 — Activator SW_StorySceneRancorAct; placed in Dantooine, Sea
  • SW_StorySceneScr6
  • SW_StorySceneScr7

Cells implicated by actor/object placement or explicit travel code:

  • Dantooine, Sea
  • The Outer Rim, Freighter
Journal-state readers (3 code sites)
  • Script SW_CantLootTheggs. attached to Npc Thegg (SW_TheggDantooine); placed in Dantooine, Sea; Npc Mandalorian Warrior (SW_TheggFollower); placed in Dantooine, Sea; Npc Mandalorian Warrior (SW_TheggFollowerA); placed in Dantooine, Sea; Npc Mandalorian Warrior (SW_TheggFollowerB); placed in Dantooine, Sea; Npc Mandalorian Warrior (SW_TheggFollowerC); placed in Dantooine, Sea; Npc Mandalorian Warrior (SW_TheggFollowerDead); placed in Dantooine, Sea; Npc Mandalorian Warrior (SW_TheggFollowerMel); placed in Dantooine, Sea; Npc Mandalorian Warrior (SW_TheggFollowerMelA); placed in Dantooine, Sea.
  • Script SW_StoryRancorScript. attached to Creature Rancor (SW_RancorMQ); placed in Dantooine, Sea; Creature Terentatek (SW_TerenTest).
  • Script SW_StorySceneScr5. attached to Activator SW_StorySceneRancorAct; placed in Dantooine, Sea.

Generated playtest checklist

  • Start/reach the quest naturally and verify journal index 5 is obtainable.
  • Reach index 5: Shade says we should head to Dantooine. Shade says Thegg is there hunting a rancor. I should find him and his …
  • Reach index 10: I ran into Thegg and his clan who were killing the Rancor.
  • Reach index 15: I talked to Thegg and he is going to go speak with Shade.
  • Reach index 20 (Finished): Thegg and I have met up with Shade, we should head back to Taris.
  • Verify any scripted reward/item transfer shown above actually occurs.
  • Verify involved NPCs/objects remain present and usable after the stage transition.
  • Verify no unrelated vanilla Morrowind dialogue/quest state appears during the flow.

QA console reference

Current journal state can be inspected with the OpenMW/Morrowind journal tooling for SW_TarisChap1-3. Manually forcing journal indices is useful for diagnosis, but does not substitute for testing the scripts/dialogue that normally cause the transition.