dream-soft-renderChangelog
Changelog
Every release of dream-soft-render, newest first. A release marked unreleased is declared in mod.toml and published when its tag is pushed.
Releases
1 declared
-
1.0.0 stable
First release: the software rasterizer from dream-ini’s PortMaster build, with a drawing API of its own and egui as an option.
Added
SoftwareRendererandFrame: clear,fill_rect,textured_rectandmesh, rasterized immediately into a premultiplied RGBA8 surface.create_texture,update_textureandfree_texture, with handles issued process-wide and never reused.Color,Vertex,Rect,ClipRectandTextureId, and oneErrortype for every rejected call.- The
eguifeature:render_egui,RenderFrame,RenderOutcome, and skipping frames whose output did not change. - NEON kernels on AArch64 for translucent spans, textured and glyph rows, gradient rows and coverage scans, held byte for byte to the portable code.
- The
drawandframebenchmarks, and golden hashes of four whole frames.
Known issues
- A surface wider or taller than 65535 pixels is accepted and draws wrong past pixel 65535. Refused on the default branch.
- A texture wider or taller than 65536 texels is accepted and samples the wrong texels. Refused on the default branch.
- In
render_egui, a frame after one whose texture uploads failed part way can be skipped as unchanged and keep the old texels. Fixed on the default branch. - In
render_egui, textures egui releases in a frame that fails stay in the store and count against the budget. Fixed on the default branch. - In
render_egui, a mesh with an index past its vertices, or a trailing partial triangle, is skipped instead of failing the frame. Fixed on the default branch.
dream-soft-render 1.0.0Verify · sha256 77cfb5e928da…d5147326
- File
- dream-soft-render-1.0.0.crate
- Size
- 136806 bytes
- SHA-256
- 77cfb5e928da15f9baaea82bd581e2ff20a4ba8f6aee2baaaee5ae4bd5147326
The same digest as the crates.io index's checksum, which Cargo checks on every download.