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Starwind R3mastered
quest guide

Burying Alec

Walkthrough and QA reference for Burying Alec (SW_BuryAlec).

At a glance#

JournalSW_BuryAlec
CategorySide Quests
Journal entries3
Completion branches1
Starts byFind Alec in Dantooine, Ballast and complete the encounter.
Key locationsDantooine, Ballast, Dantooine, Dantari Wilds

Walkthrough#

1. Find Alec in Dantooine, Ballast and complete the encounter#

Find Alec in Dantooine, Ballast and complete the encounter.

Expected journal update — index 5: I have prepared the corpse of Alec, I should head into the Dantari Wilds and bury him at the burial site.

2. Activate Grave Stick in Dantooine, Dantari Wilds — Finished#

Activate Grave Stick in Dantooine, Dantari Wilds.

Expected journal update — index 10: I have buried the corpse of Alec on Dantooine.

Outcome: this journal entry is marked as a finished branch.

Endings & branches#

The journal has one explicit finished state at index 10:

I have buried the corpse of Alec on Dantooine.

Characters & locations#

Locations implicated by actor/object placement or explicit travel:

  • Dantooine, Ballast
  • Dantooine, Dantari Wilds
Technical / QA reference

Journal ID: SW_BuryAlec Generated category: Side Quests Journal entries: 3

Exact journal progression

IndexStateJournal textDirect setters found
5—I have prepared the corpse of Alec, I should head into the Dantari Wilds and bury him at the burial site.1
10FinishedI have buried the corpse of Alec on Dantooine.1

Record-level trigger map

Stage 5

I have prepared the corpse of Alec, I should head into the Dantari Wilds and bury him at the burial site.

How this stage is set:

  • Script SW_WrapTheBody1. attached to Npc Alec (SW_HumanFarmerBury1); placed in Dantooine, Ballast.
Disable
        SW_BodyBag->Enable
        Journal SW_BuryAlec 5
    Endif
Else

Stage 10 — Finished

I have buried the corpse of Alec on Dantooine.

How this stage is set:

  • Script SW_GraveScript1. attached to Activator Grave Stick (SW_GraveStick1); placed in Dantooine, Dantari Wilds.
If ( OnActivate )
    If ( Player->GetItemCount SW_BodyBag >= 1 )
        Journal SW_BuryAlec 10
        SW_Grave1->Enable
        SW_GraveStick1->Disable

Scripts that read or write this journal:

  • SW_GraveScript1 — Activator Grave Stick (SW_GraveStick1); placed in Dantooine, Dantari Wilds
  • SW_WrapTheBody1 — Npc Alec (SW_HumanFarmerBury1); placed in Dantooine, Ballast

Items referenced by related script/result code:

  • Body Bag (SW_BodyBag)

Cells implicated by actor/object placement or explicit travel code:

  • Dantooine, Ballast
  • Dantooine, Dantari Wilds

Generated playtest checklist

  • Start/reach the quest naturally and verify journal index 5 is obtainable.
  • Reach index 5: I have prepared the corpse of Alec, I should head into the Dantari Wilds and bury him at the burial site.
  • Reach index 10 (Finished): I have buried the corpse of Alec on Dantooine.
  • Verify any scripted reward/item transfer shown above actually occurs.
  • Verify involved NPCs/objects remain present and usable after the stage transition.
  • Verify no unrelated vanilla Morrowind dialogue/quest state appears during the flow.

QA console reference

Current journal state can be inspected with the OpenMW/Morrowind journal tooling for SW_BuryAlec. Manually forcing journal indices is useful for diagnosis, but does not substitute for testing the scripts/dialogue that normally cause the transition.