At a glance#
| Journal | SW_ExpGurkJourn |
| Category | Expansion / PlanExp |
| Journal entries | 5 |
| Completion branches | No explicit Finished marker |
| Starts by | Speak with Gurk Worker in Lok, Perl Hideout. |
| Key locations | Lok, Perl Hideout, Lok, Perlek Egg Mine |
| Key characters | Gurk Worker |
Walkthrough#
1. Speak with Gurk Worker in Lok, Perl Hideout#
Speak with Gurk Worker in Lok, Perl Hideout.
Expected journal update — index 5: A gurk outside of the mine was trying to tell me something, although it could barely do so. Something in the mine is red and bad, that’s all I know.
2. Reach Lok, Perlek Egg Mine and allow the scripted event to complete#
Reach Lok, Perlek Egg Mine and allow the scripted event to complete.
Expected journal update — index 10: I found a red perlek rampaging throughout the mine, this must be what the gurk was ‘talking’ about.
3. Reach Lok, Perlek Egg Mine and allow the scripted event to complete#
Reach Lok, Perlek Egg Mine and allow the scripted event to complete.
Expected journal update — index 15: The rampaging perlek is dead. I should try to tell the gurk of this, although I’m not sure it will understand.
4. Speak with Gurk Worker in Lok, Perl Hideout#
Speak with Gurk Worker in Lok, Perl Hideout.
Expected journal update — index 20: I’m not sure how much the gurk understood, but it seemed happy. At least my workers are safe within the mine again.
Characters & locations#
Characters directly tied to quest dialogue:
- Gurk Worker (
SW_ExpGurkQuest) —Lok, Perl Hideout
Locations implicated by actor/object placement or explicit travel:
- Lok, Perl Hideout
- Lok, Perlek Egg Mine
Technical / QA reference
Journal ID: SW_ExpGurkJourn
Generated category: Expansion / PlanExp
Journal entries: 5
Exact journal progression
| Index | State | Journal text | Direct setters found |
|---|---|---|---|
| 5 | — | A gurk outside of the mine was trying to tell me something, although it could barely do so. Something in the mine is red and bad, that’s all I know. | 1 |
| 10 | — | I found a red perlek rampaging throughout the mine, this must be what the gurk was ‘talking’ about. | 1 |
| 15 | — | The rampaging perlek is dead. I should try to tell the gurk of this, although I’m not sure it will understand. | 1 |
| 20 | — | I’m not sure how much the gurk understood, but it seemed happy. At least my workers are safe within the mine again. | 1 |
Record-level trigger map
Stage 5
A gurk outside of the mine was trying to tell me something, although it could barely do so. Something in the mine is red and bad, that’s all I know.
How this stage is set:
- Dialogue INFO
310275053157028120under topic Greeting 7; speaker Gurk Worker (SW_ExpGurkQuest). locations:Lok, Perl Hideout. conditions: JournalSW_ExpGurkJournEqual 0. response: “Red… Red Baaaaad…”.
Journal SW_ExpGurkJourn 5Stage 10
I found a red perlek rampaging throughout the mine, this must be what the gurk was ‘talking’ about.
How this stage is set:
- Script
SW_ExpRampage. attached to Creature Rampaging Perlek (SW_ExpPerlekLokBoss); placed inLok, Perlek Egg Mine.
If ( GetDisabled == 0 )
If ( GetDistance Player <= 450 )
Journal SW_ExpGurkJourn 10
Endif
EndifIf ( OnDeath )
Journal SW_ExpGurkJourn 15
EndifStage 15
The rampaging perlek is dead. I should try to tell the gurk of this, although I’m not sure it will understand.
How this stage is set:
- Script
SW_ExpRampage. attached to Creature Rampaging Perlek (SW_ExpPerlekLokBoss); placed inLok, Perlek Egg Mine.
If ( GetDisabled == 0 )
If ( GetDistance Player <= 450 )
Journal SW_ExpGurkJourn 10
Endif
EndifIf ( OnDeath )
Journal SW_ExpGurkJourn 15
EndifStage 20
I’m not sure how much the gurk understood, but it seemed happy. At least my workers are safe within the mine again.
How this stage is set:
- Dialogue INFO
2086412177629210478under topic Greeting 7; speaker Gurk Worker (SW_ExpGurkQuest). locations:Lok, Perl Hideout. conditions: JournalSW_ExpGurkJournEqual 15. response: “The gurk is confused in how to react to the news that the red perlek is dead, it simply yells loudly and dances about after failing to say anything legible.”.
Journal SW_ExpGurkJourn 20Related records and locations
Dialogue speakers:
- Gurk Worker (
SW_ExpGurkQuest) —Lok, Perl Hideout
Scripts that read or write this journal:
SW_ExpRampage— Creature Rampaging Perlek (SW_ExpPerlekLokBoss); placed inLok, Perlek Egg Mine
Cells implicated by actor/object placement or explicit travel code:
Lok, Perl HideoutLok, Perlek Egg Mine
Journal-state readers (1 code sites)
- Script
SW_ExpRampage. attached to Creature Rampaging Perlek (SW_ExpPerlekLokBoss); placed inLok, Perlek Egg Mine.
Generated playtest checklist
-
Start/reach the quest naturally and verify journal index
5is obtainable. -
Reach index
5: A gurk outside of the mine was trying to tell me something, although it could barely do so. Something in the m… -
Reach index
10: I found a red perlek rampaging throughout the mine, this must be what the gurk was ‘talking’ about. -
Reach index
15: The rampaging perlek is dead. I should try to tell the gurk of this, although I’m not sure it will understand. -
Reach index
20: I’m not sure how much the gurk understood, but it seemed happy. At least my workers are safe within the mine a… - Verify any scripted reward/item transfer shown above actually occurs.
- Verify involved NPCs/objects remain present and usable after the stage transition.
- Verify no unrelated vanilla Morrowind dialogue/quest state appears during the flow.
QA console reference
Current journal state can be inspected with the OpenMW/Morrowind journal tooling for SW_ExpGurkJourn. Manually forcing journal indices is useful for diagnosis, but does not substitute for testing the scripts/dialogue that normally cause the transition.