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quest guide

Siege of Serenno

Walkthrough and QA reference for Siege of Serenno (SW_RepSerenno).

At a glance#

JournalSW_RepSerenno
CategoryFactions & Careers
Journal entries8
Completion branches1
Starts byRecord route requires playtest verification.

Walkthrough#

1. Reach journal stage 1#

Route needs playtest verification. No literal journal setter was found for this stage in the parsed dialogue/MWScript evidence. Follow the surrounding quest context and verify whether this entry is reachable, indirect, optional, or historical.

Expected journal update — index 1: I was approached by a Republic Officer on Manaan and was ordered to join a strike team heading to Serenno. It seems I have no choice in the matter, as he is ordering me to sign up.

2. Reach journal stage 2#

Route needs playtest verification. No literal journal setter was found for this stage in the parsed dialogue/MWScript evidence. Follow the surrounding quest context and verify whether this entry is reachable, indirect, optional, or historical.

Expected journal update — index 2: According to him, the planet’s name is Serenno and a die-hard Republic planet. The Sith have besieged and invaded the planet, and most of the surface belongs to The Sith at this point. The final settlement on the planet, the capitol city Carannia, is the final stand for the remaining Republic and Serennian defenders. He tells me they need everybody they can get to aid in breaking the siege of Serenno, and when I am ready, to board the ship behind him and prepare for a blockade run.

3. Reach journal stage 3#

Route needs playtest verification. No literal journal setter was found for this stage in the parsed dialogue/MWScript evidence. Follow the surrounding quest context and verify whether this entry is reachable, indirect, optional, or historical.

Expected journal update — index 3: I should remember, in case I’m not ready to go to a battlefield, that the ship bound for Serenno is in the Republic Docking Bay of Manaan. Furthermore, I am told to not expect to be able to leave Serenno until the invading Sith forces have been defeated.

4. Reach journal stage 4#

Route needs playtest verification. No literal journal setter was found for this stage in the parsed dialogue/MWScript evidence. Follow the surrounding quest context and verify whether this entry is reachable, indirect, optional, or historical.

Expected journal update — index 4: I told the officer I’m not yet ready, and he responded very angrily with “Gather what supplies I need and hurry back”. When I am ready, I should return to the Republic Docking Bay on Manaan.

5. Reach journal stage 5#

Route needs playtest verification. No literal journal setter was found for this stage in the parsed dialogue/MWScript evidence. Follow the surrounding quest context and verify whether this entry is reachable, indirect, optional, or historical.

Expected journal update — index 5: I told him I was ready and we departed. As soon as we arrived on The Pathfinder, we set off to Serenno. It was a brief and rather uneventful journey, however once we arrived in Serenno’s Orbit, red klaxons sounded off as the captain demanded over the intercom that all hands man their battle stations. Republic Soldiers and Marines rushed from their bunks, some still in their underclothes, with weapons in hand. It seems The Sith do not intend for us to reach Serenno safely.

6. Reach journal stage 6#

Route needs playtest verification. No literal journal setter was found for this stage in the parsed dialogue/MWScript evidence. Follow the surrounding quest context and verify whether this entry is reachable, indirect, optional, or historical.

Expected journal update — index 6: The fighting on The Pathfinder is hard, and the aft end of the ship - where I’m located - is suffering the worst. Looking around, I can tell that is no joke. Dead Crewmen, Marines, and Soldiers lie all around. But we’re giving The Sith hell in return. Captain Drumgdond ordered me to take some Marines and go to the Engine Room, where The Sith are attempting to attempting to disable our engines. If I fail, then we all die. I’d better get moving. The Engine Room’s door is in the Aft Module.

7. Reach journal stage 300 — Finished#

Route needs playtest verification. No literal journal setter was found for this stage in the parsed dialogue/MWScript evidence. Follow the surrounding quest context and verify whether this entry is reachable, indirect, optional, or historical.

Expected journal update — index 300: The Siege of Serenno has been lifted.

Outcome: this journal entry is marked as a finished branch.

Endings & branches#

The journal has one explicit finished state at index 300:

The Siege of Serenno has been lifted.

Technical / QA reference

Journal ID: SW_RepSerenno Generated category: Factions & Careers Journal entries: 8

Exact journal progression

IndexStateJournal textDirect setters found
1—I was approached by a Republic Officer on Manaan and was ordered to join a strike team heading to Serenno. It seems I have no choice in the matter, as he is ordering me to sign up.0
2—According to him, the planet’s name is Serenno and a die-hard Republic planet. The Sith have besieged and invaded the planet, and most of the surface belongs to The Sith at this point. The final settlement on the planet, the capitol city Carannia, is the final stand for the remaining Republic and Serennian defenders. He tells me they need everybody they can get to aid in breaking the siege of Serenno, and when I am ready, to board the ship behind him and prepare for a blockade run.0
3—I should remember, in case I’m not ready to go to a battlefield, that the ship bound for Serenno is in the Republic Docking Bay of Manaan. Furthermore, I am told to not expect to be able to leave Serenno until the invading Sith forces have been defeated.0
4—I told the officer I’m not yet ready, and he responded very angrily with “Gather what supplies I need and hurry back”. When I am ready, I should return to the Republic Docking Bay on Manaan.0
5—I told him I was ready and we departed. As soon as we arrived on The Pathfinder, we set off to Serenno. It was a brief and rather uneventful journey, however once we arrived in Serenno’s Orbit, red klaxons sounded off as the captain demanded over the intercom that all hands man their battle stations. Republic Soldiers and Marines rushed from their bunks, some still in their underclothes, with weapons in hand. It seems The Sith do not intend for us to reach Serenno safely.0
6—The fighting on The Pathfinder is hard, and the aft end of the ship - where I’m located - is suffering the worst. Looking around, I can tell that is no joke. Dead Crewmen, Marines, and Soldiers lie all around. But we’re giving The Sith hell in return. Captain Drumgdond ordered me to take some Marines and go to the Engine Room, where The Sith are attempting to attempting to disable our engines. If I fail, then we all die. I’d better get moving. The Engine Room’s door is in the Aft Module.0
300FinishedThe Siege of Serenno has been lifted.0

Record-level trigger map

Stage 1

I was approached by a Republic Officer on Manaan and was ordered to join a strike team heading to Serenno. It seems I have no choice in the matter, as he is ordering me to sign up.

Direct setter: No literal Journal <quest> <index> command was found in the current plugin for this stage. Treat this as a QA flag: it may be a developer note, branch reached indirectly, or state written by code outside the parsed MWScript/result-script patterns.

Stage 2

According to him, the planet’s name is Serenno and a die-hard Republic planet. The Sith have besieged and invaded the planet, and most of the surface belongs to The Sith at this point. The final settlement on the planet, the capitol city Carannia, is the final stand for the remaining Republic and Serennian defenders. He tells me they need everybody they can get to aid in breaking the siege of Serenno, and when I am ready, to board the ship behind him and prepare for a blockade run.

Direct setter: No literal Journal <quest> <index> command was found in the current plugin for this stage. Treat this as a QA flag: it may be a developer note, branch reached indirectly, or state written by code outside the parsed MWScript/result-script patterns.

Stage 3

I should remember, in case I’m not ready to go to a battlefield, that the ship bound for Serenno is in the Republic Docking Bay of Manaan. Furthermore, I am told to not expect to be able to leave Serenno until the invading Sith forces have been defeated.

Direct setter: No literal Journal <quest> <index> command was found in the current plugin for this stage. Treat this as a QA flag: it may be a developer note, branch reached indirectly, or state written by code outside the parsed MWScript/result-script patterns.

Stage 4

I told the officer I’m not yet ready, and he responded very angrily with “Gather what supplies I need and hurry back”. When I am ready, I should return to the Republic Docking Bay on Manaan.

Direct setter: No literal Journal <quest> <index> command was found in the current plugin for this stage. Treat this as a QA flag: it may be a developer note, branch reached indirectly, or state written by code outside the parsed MWScript/result-script patterns.

Stage 5

I told him I was ready and we departed. As soon as we arrived on The Pathfinder, we set off to Serenno. It was a brief and rather uneventful journey, however once we arrived in Serenno’s Orbit, red klaxons sounded off as the captain demanded over the intercom that all hands man their battle stations. Republic Soldiers and Marines rushed from their bunks, some still in their underclothes, with weapons in hand. It seems The Sith do not intend for us to reach Serenno safely.

Direct setter: No literal Journal <quest> <index> command was found in the current plugin for this stage. Treat this as a QA flag: it may be a developer note, branch reached indirectly, or state written by code outside the parsed MWScript/result-script patterns.

Stage 6

The fighting on The Pathfinder is hard, and the aft end of the ship - where I’m located - is suffering the worst. Looking around, I can tell that is no joke. Dead Crewmen, Marines, and Soldiers lie all around. But we’re giving The Sith hell in return. Captain Drumgdond ordered me to take some Marines and go to the Engine Room, where The Sith are attempting to attempting to disable our engines. If I fail, then we all die. I’d better get moving. The Engine Room’s door is in the Aft Module.

Direct setter: No literal Journal <quest> <index> command was found in the current plugin for this stage. Treat this as a QA flag: it may be a developer note, branch reached indirectly, or state written by code outside the parsed MWScript/result-script patterns.

Stage 300 — Finished

The Siege of Serenno has been lifted.

Direct setter: No literal Journal <quest> <index> command was found in the current plugin for this stage. Treat this as a QA flag: it may be a developer note, branch reached indirectly, or state written by code outside the parsed MWScript/result-script patterns.

Generated playtest checklist

  • Start/reach the quest naturally and verify journal index 1 is obtainable.
  • Reach index 1: I was approached by a Republic Officer on Manaan and was ordered to join a strike team heading to Serenno. It …
  • Reach index 2: According to him, the planet’s name is Serenno and a die-hard Republic planet. The Sith have besieged and inva…
  • Reach index 3: I should remember, in case I’m not ready to go to a battlefield, that the ship bound for Serenno is in the Rep…
  • Reach index 4: I told the officer I’m not yet ready, and he responded very angrily with “Gather what supplies I need and hurr…
  • Reach index 5: I told him I was ready and we departed. As soon as we arrived on The Pathfinder, we set off to Serenno. It was…
  • Reach index 6: The fighting on The Pathfinder is hard, and the aft end of the ship - where I’m located - is suffering the wor…
  • Reach index 300 (Finished): The Siege of Serenno has been lifted.
  • Verify any scripted reward/item transfer shown above actually occurs.
  • Verify involved NPCs/objects remain present and usable after the stage transition.
  • Verify no unrelated vanilla Morrowind dialogue/quest state appears during the flow.

QA console reference

Current journal state can be inspected with the OpenMW/Morrowind journal tooling for SW_RepSerenno. Manually forcing journal indices is useful for diagnosis, but does not substitute for testing the scripts/dialogue that normally cause the transition.