Skip to main content

s3lightfixes/
default.rs

1// mod default {
2#[must_use]
3pub fn standard_hue() -> f32 {
4    0.62
5}
6
7#[must_use]
8pub fn standard_saturation() -> f32 {
9    0.8
10}
11
12#[must_use]
13pub fn standard_value() -> f32 {
14    0.57
15}
16
17/// Original default radius was 2.0
18/// But was only appropriate for vtastek shaders
19/// MOMW configs use 1.2
20#[must_use]
21pub fn standard_radius() -> f32 {
22    1.2
23}
24
25#[must_use]
26pub fn colored_hue() -> f32 {
27    1.0
28}
29
30#[must_use]
31pub fn colored_saturation() -> f32 {
32    0.9
33}
34
35#[must_use]
36pub fn colored_value() -> f32 {
37    0.7
38}
39
40#[must_use]
41pub fn colored_radius() -> f32 {
42    1.1
43}
44
45#[must_use]
46pub fn duration_mult() -> f32 {
47    2.5
48}
49
50#[must_use]
51pub fn disable_flicker() -> bool {
52    true
53}
54
55#[must_use]
56pub fn disable_pulse() -> bool {
57    false
58}
59
60#[must_use]
61pub fn disable_negative_lights() -> bool {
62    true
63}
64
65#[must_use]
66pub fn auto_enable() -> bool {
67    false
68}
69
70#[must_use]
71pub fn excluded_plugins() -> Vec<String> {
72    vec![
73        // Unable to resolve moved reference (1, 7028) for cell Sadrith Mora (18, 4)
74        "deleted_groundcover.omwaddon".into(),
75        // Unexpected Tag: CELL::FLTV
76        "Clean_Argonian Full Helms Lore Integrated.ESP".into(),
77        // LUAL
78        "Baldurwind.omwaddon".into(),
79        "Crassified Navigation.omwaddon".into(),
80        "LuaMultiMark.omwaddon".into(),
81        "S3maphore.esp".into(),
82        "Toolgun.omwaddon".into(),
83    ]
84}
85// }